@SwitchForce 4K Docked on a huge TV I understand4K Portable is ludicrous ppi wise with that size of screen, not to mention it would eat the battery in few minutes.The future will continue tech advances, but I don't expect a Switch 2 capable of a 4K screen. The Wii U had a lot of issues that the software covered for, and the Switch is a massive improvement. Xbox has well and truly put to bed the myth that the Wii U failed because of the name, The joycons were definitely a break product. Like Liked by 1 person @SwitchForce I meant in terms of keeping the core design and just update regularly. How could a console with new Mario (2D and 3D), Zelda, Smash Bros, Mario Kart, Mario Maker, Pokken and others possibly fail? U are correct about it having more character and charm. Too bad the joy cons are Nintendos worst controllers yet. Also the kids like the switch too which is extremely important for the longevity of Nintendo as a company, to attract new players. I think what they need to do to make that effective is to find a way to test the waters with the innovative products without disturbing what is already good. Its admirable anyhow as they always bring new ideas to the console market wich others implement in some way. When I mention iPhone options it's the internal storage memory size from 32 to 256gb storage would reflect the price range along with standard 16 gb RAM. For example, both Mario Party and 1-2 Switch are games that require Joy-Cons to be removed to properly play. Mario Party Switch is genetic, boring, and safe (like Nintendo now). For graphics, AMD developed its Latte GPU clocked at 550MHz. Piracy concerns continued to be one of the main reasons for the proprietary format. Now I'm curious to see what's next . @Yanina @Snatcher Seeing other people say this too is nice since I've been hoping the same thing from the beginning. Nintendo deserves all the success they get. The biggest games besides some notable remakes were a handful of new titles that hardly got much press. With its high-fidelity haptic motors, the controllers are able to accurately simulate virtual marbles rolling inside the Joy-Cons, as is evident in the game 1-2-Switch. still dont think it would have been a big success but would have done better than the mess it was. It wasn't just poor marketing is why it failed, it failed cause Nintendo placed game releases too far apart and that didn't help the console. Though the Switch doesnt come with an IR receiver and doesnt use a pointer on its menu system to select content to play, the Switch port of World of Goo, a Wii title released in 2008, proves that the Joy-Con is more powerful than you might imagine. Personally, 4K is not a must. Capitalize on the success of the Switch and don't pull a "Nintendo" move and try something different for the sake of being different. The fifth player controls Bowser with the Wii U GamePad and it is his duty to prevent the others from completing the board. All because consumers and investors lost faith in them during the Ericsson days. Nintendo doesnt need to innovate every generation. I strongly feel Nintendo Switch almost reached a pinnacle moment. The touchscreen could be used in a number of ways. While Wii U played host to some fantastic first-party titles, at the time it was a rough period for Nintendo (again, because of sales) and in a lot of cases, it was equally as difficult for fans. To Piggy back on this: But I could see the next Switch being the "Super Switch" (this will not be a "Pro" model, it will have only exclusive new games, and backward compatibility with the old games). For this outlay youll get a pair of Joy-Con controllers and a Switch I even had a blast with Star Fox Zero playing together with my son, despite that game being so quickly wrapped and incomplete near the end of Wii U's life. Make a more powerful version of the console that might not be at the same level of the PS5/Xbox Series X but that is close enough that games keep coming to the console. The Nintendo 64 console launched in Japan on June 23, 1996. Disks could hold up to 112KB of data, but many games required users to switch the disks over to access the medium's full storage capacity. The battery life was abysmal because of how the controller was made. Competed against: Magnavox Odyssey series, Home Pong, Coleco Telstar series. Then, it had some awesome titles. The wii-u was not a bad console the reason why it failed was because nintendo ignored the audio/video industry, and the fact they did not focused on 3th party. I am content with 60 fps 1080 p, but more is of course better. It's also a tad smaller than the first Switch, shrinking the screen size down from 6.2 inches to 5.5 inches. With rumors of an enhanced Switch model beginning to swirl, it seems like Nintendo's.extensive library of consoles and hardware revisions will grow once again. The Color TV-Game was sold exclusively in Japan and mostly had several Pong-inspired minigames built into the system. ", "And when your only business is video games that next had to be successful and the Switch continues to be a dynamic platform - selling exceptionally well. The Switch deserves at the very least a direct successor with backward compatibility that improves on performance through a more powerful chip. The console initially launched in Japan on November 21, 1990 for 25,000 Yen. This could also reallow asynchronous play between handheld and TV in certain games (but only as an option). Cemu, an impressive Wii U emulator for Windows . Hosted by 44 Bytes. Nintendo's situation would have been really bad if the Switch failed. ALL RIGHTS RESERVED. Its purple sliding power and reset switches did give it a toy-like flair, however. Nintendo is all about innovation. The Disk System had a RAM adapter that plugged into the Famicom's cartridge slot. He has helped make decisions on American gamer sensibilities and how to reach them. Wii U I think it's definitely possible it sold around 10mio units since then (because of christmas etc) but we don't have an official statement from Nintendo yet therefore Vgchartz number is just an estimation, But on monday Nintendo will reveal their new sales figures, we will know by then how much the switch has sold, With all respect, Reggie-sensei (unironic address, really), and understanding that was before your arrival "a little worse"? It's hardly "failing forward" though, I have to disagree with Reggie on that. Nintendo of America's former president, Reggie Fils-Aim, recently appeared on a New York Gaming Awards Twitch stream earlier this week alongside industry counterparts Jack Tretton (Sony) and Robbie Bach (Microsoft). Matt Espineli Buy physical if you want ownership. A 4k gpu(When Docked) and faster CPU and As the name implies, the console used a 64-bit processor, specifically NECs VR4300 CPU clocked at 93.75MHz. Wow, so many official Nintendo analysts here in this comment section, good thing we have you guys to correctly inform us about Nintendos financial situation so we wont be misled by this nobody called Reggie Fils-Aime. I love having the option to play on the TV and handheld. It reminds me to the debacle of the Gamecube. Simply put, if you are looking for the best Wii U party game then Mario Party 10 is the one you should play. @Yanina that would the nail in the coffin. RAM: 8GB Their bank balance from Wii's success alone is still considerableto this day! In 1983, Nintendo released its Family Computer--or Famicom for short--in Japan for 14,800 Yen. @Kulhy better question: would the Wii U be more popular had Breath of the Wild released back in 2015 as a Wii U exclusive, as originally planned? If they ditched portability the joycons would of been far more ergonomic, larger and more comfortable and the issues I mentioned above would not of existed with the exception of gyro pointing being janky. Disk Card games themselves were also cheaper than their cartridge counterparts. It offered unique bean-shaped face buttons along with a single Z button near the right trigger. The GamePad could also serve as a second screen for multiplayer games. So, What's Happened To Crash Bandicoot 4: It's About Time's Physical Version In Europe? In addition, Nintendo Labo, which allows users to build peripherals using cardboard, won't work since the Switch Lite is smaller. 4. As with all corporate k**bs hes taking credit for switch success yet his involvement and failure with the Wii U was his true legacy. Swappable battery is a great idea, specially if they don't want to spring for 5000 mAh and want to pass on that expense to customer. Advertising was also a problem as was Nintendo Land's strangely-themed look (amusement park with things made of cloth?) But let's not pretend that the library of first party titles was flawless. That said, it was a great device, if for no other reason, freeing up a screen. While there have been plenty of The asymmetric game design was crazy-fun. It wasnt just the reveal, it was the pitch to the wider market that doesnt Livestream E3. This allowed the system to output a 256x240 resolution display and produce 48 colors along with six gray variations. and fill the Switch with Wii U ports. Hopefully they can build on it. @Crono1973 just means consumers may have given up alongside publishers etc etc. The console was also notoriously hard to find on store shelves in the months after its release. The Switch likewise. @NGNYSThis is how Nintendolife comment sections here are. I considered the idea of them falling back on their handhelds, but it seems like they were prepped to give the Switch their full support. They should keep pushing on boundaries to give us the next brilliant idea, the next "Switch" However, that should be a second line, on the side. Probably nobody wanted something bulky or unnecessary at the time. The system was able to support up to 16.8 million colors and resolutions up to 640x480. The Wii U should of been called Nintendo Wii 2. And they haven't looked back. Backwards compatible: to current Switch The removal of these features means that a few existing games will no longer be compatible with the Switch Lite. 7. I guess I'm not the only one who has a huge digital library and who will not be willing to buy everything again for a new platform. The console debuted in North America for $199.99 that September. If the developers at Nintendo want to create the next innovation (which Im sure many are anxious to experiment and put out), then anything bizarre and weird they implement, should be positioned as a Super Nintendo theme park attraction. So, yes, marketing could have been better, but it was hard to market because of what it actually was. I'm sure they'll find other ways to experiment with future devices, but I'm pretty confident that the Switch's hybrid functionality is probably here to stay. Seriously just give up this hobby, if it's still suffering you greatly even after almost 5 years now, that with that Wii U goy discontinued.If Wii U indeed is that amazing, so why just 13.6m in sales and why many do dislike Wii U then? Im curious if we can prove them wrong in this poll, or maybe see if theyre right. Make all current games 60fps It was only sold in Japan and was a commercial flop; Panasonic discontinued it in 2003. Where you play with a wireless controller and one player on the Switch itself. For many Nintendo fans, a quality lineup of first-party games is enough, and the Wii U undoubtedly had that. Competed against: Sony PlayStation and Sega Saturn, Notable Games: Super Mario 64, Turok: Dinosaur Hunter, Donkey Kong 64, GoldenEye: 007, Diddy Kong Racing, Banjo-Kazooie, The Legend of Zelda: Ocarina of Time, The Legend of Zelda: Majora's Mask, Super Smash Bros., Star Fox 64, Mario Party series, Wave Race 64, Perfect Dark, Paper Mario. It also introduced an SNES-inspired controller that used rounder edges. For audio, Nintendo used an S-SMP audio processing unit, which provided up to eight audio channels.